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<div class="title">PxBitAndData.h</div>  </div>
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<a href="PxBitAndData_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">//  * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">//  * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">//    documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">//  * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">//    contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">//    from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS &#39;&#39;AS IS&#39;&#39; AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#ifndef PXFOUNDATION_PXBITANDDATA_H</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#define PXFOUNDATION_PXBITANDDATA_H</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="Px_8h.html">foundation/Px.h</a>&quot;</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;{</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">typename</span> storageType, storageType bitMask&gt;</div><div class="line"><a name="l00044"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html">   44</a></span>&#160;<span class="keyword">class </span><a class="code" href="classPxBitAndDataT.html">PxBitAndDataT</a></div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;{</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;  <span class="keyword">public</span>:</div><div class="line"><a name="l00047"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html#ad756412651559e3d4545581d39abb058">   47</a></span>&#160;    <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="classPxBitAndDataT.html#ad756412651559e3d4545581d39abb058">PxBitAndDataT</a>(<span class="keyword">const</span> <a class="code" href="group__foundation.html#ga0326e4ec6e9082ac70f32df5edc6eb5f">PxEMPTY</a>)</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    {</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    }</div><div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html#a7e5efcc9fc9bca2a8f075b1d974f92b0">   50</a></span>&#160;    <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="classPxBitAndDataT.html#a7e5efcc9fc9bca2a8f075b1d974f92b0">PxBitAndDataT</a>() : mData(0)</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    {</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    }</div><div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html#ac0b610e8af5a3c9cfc0d70fbf834e99c">   53</a></span>&#160;    <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="classPxBitAndDataT.html#ac0b610e8af5a3c9cfc0d70fbf834e99c">PxBitAndDataT</a>(storageType data, <span class="keywordtype">bool</span> bit = <span class="keyword">false</span>)</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    {</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;        mData = bit ? storageType(data | bitMask) : data;</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    }</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html#a6384af1fbc16ed60633919772eec0375">   58</a></span>&#160;    <a class="code" href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a> <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">operator</span> storageType()<span class="keyword"> const</span></div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="keyword">    </span>{</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;        <span class="keywordflow">return</span> storageType(mData &amp; ~bitMask);</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;    }</div><div class="line"><a name="l00062"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html#a4f9b369d7f1da505910cb6b6b900d95f">   62</a></span>&#160;    <a class="code" href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a> <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="classPxBitAndDataT.html#a4f9b369d7f1da505910cb6b6b900d95f">setBit</a>()</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    {</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;        mData |= bitMask;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    }</div><div class="line"><a name="l00066"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html#a8b8421d063a772322282ec752fc07eee">   66</a></span>&#160;    <a class="code" href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a> <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="classPxBitAndDataT.html#a8b8421d063a772322282ec752fc07eee">clearBit</a>()</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    {</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;        mData &amp;= ~bitMask;</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    }</div><div class="line"><a name="l00070"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html#ac0742863db9bf75f38d052933415ee2e">   70</a></span>&#160;    <a class="code" href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a> <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> storageType <a class="code" href="classPxBitAndDataT.html#ac0742863db9bf75f38d052933415ee2e">isBitSet</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<span class="keyword">    </span>{</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        <span class="keywordflow">return</span> storageType(mData &amp; bitMask);</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    }</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;  <span class="keyword">protected</span>:</div><div class="line"><a name="l00076"></a><span class="lineno"><a class="line" href="classPxBitAndDataT.html#a0e0afb65783784b861cc19973ed3b74e">   76</a></span>&#160;    storageType <a class="code" href="classPxBitAndDataT.html#a0e0afb65783784b861cc19973ed3b74e">mData</a>;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;};</div><div class="line"><a name="l00078"></a><span class="lineno"><a class="line" href="group__foundation.html#ga8c8d56ad8584332dc0d55c7936fb0af3">   78</a></span>&#160;<span class="keyword">typedef</span> <a class="code" href="classPxBitAndDataT.html">PxBitAndDataT&lt;unsigned char, 0x80&gt;</a> <a class="code" href="group__foundation.html#ga8c8d56ad8584332dc0d55c7936fb0af3">PxBitAndByte</a>;</div><div class="line"><a name="l00079"></a><span class="lineno"><a class="line" href="group__foundation.html#gaa36637513874db07a2b4839703eef2ee">   79</a></span>&#160;<span class="keyword">typedef</span> <a class="code" href="classPxBitAndDataT.html">PxBitAndDataT&lt;unsigned short, 0x8000&gt;</a> <a class="code" href="group__foundation.html#gaa36637513874db07a2b4839703eef2ee">PxBitAndWord</a>;</div><div class="line"><a name="l00080"></a><span class="lineno"><a class="line" href="group__foundation.html#ga2520ecfd21a5e8e15d5ae3d1f9bcfd1c">   80</a></span>&#160;<span class="keyword">typedef</span> <a class="code" href="classPxBitAndDataT.html">PxBitAndDataT&lt;unsigned int, 0x80000000&gt;</a> <a class="code" href="group__foundation.html#ga2520ecfd21a5e8e15d5ae3d1f9bcfd1c">PxBitAndDword</a>;</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;} <span class="comment">// namespace physx</span></div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="preprocessor">#endif // PXFOUNDATION_PXBITANDDATA_H</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
<div class="ttc" id="group__foundation_html_ga2520ecfd21a5e8e15d5ae3d1f9bcfd1c"><div class="ttname"><a href="group__foundation.html#ga2520ecfd21a5e8e15d5ae3d1f9bcfd1c">PxBitAndDword</a></div><div class="ttdeci">PxBitAndDataT&lt; unsigned int, 0x80000000 &gt; PxBitAndDword</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:80</div></div>
<div class="ttc" id="classPxBitAndDataT_html_a8b8421d063a772322282ec752fc07eee"><div class="ttname"><a href="classPxBitAndDataT.html#a8b8421d063a772322282ec752fc07eee">PxBitAndDataT::clearBit</a></div><div class="ttdeci">PX_CUDA_CALLABLE PX_FORCE_INLINE void clearBit()</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:66</div></div>
<div class="ttc" id="Px_8h_html"><div class="ttname"><a href="Px_8h.html">Px.h</a></div></div>
<div class="ttc" id="group__foundation_html_ga6a774eed3cad34b0f636332a3d28c6bb"><div class="ttname"><a href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a></div><div class="ttdeci">#define PX_FORCE_INLINE</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:351</div></div>
<div class="ttc" id="classPxBitAndDataT_html_a4f9b369d7f1da505910cb6b6b900d95f"><div class="ttname"><a href="classPxBitAndDataT.html#a4f9b369d7f1da505910cb6b6b900d95f">PxBitAndDataT::setBit</a></div><div class="ttdeci">PX_CUDA_CALLABLE PX_FORCE_INLINE void setBit()</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:62</div></div>
<div class="ttc" id="group__foundation_html_ga8c8d56ad8584332dc0d55c7936fb0af3"><div class="ttname"><a href="group__foundation.html#ga8c8d56ad8584332dc0d55c7936fb0af3">PxBitAndByte</a></div><div class="ttdeci">PxBitAndDataT&lt; unsigned char, 0x80 &gt; PxBitAndByte</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:78</div></div>
<div class="ttc" id="classPxBitAndDataT_html_ac0b610e8af5a3c9cfc0d70fbf834e99c"><div class="ttname"><a href="classPxBitAndDataT.html#ac0b610e8af5a3c9cfc0d70fbf834e99c">PxBitAndDataT::PxBitAndDataT</a></div><div class="ttdeci">PX_FORCE_INLINE PxBitAndDataT(storageType data, bool bit=false)</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:53</div></div>
<div class="ttc" id="classPxBitAndDataT_html_ac0742863db9bf75f38d052933415ee2e"><div class="ttname"><a href="classPxBitAndDataT.html#ac0742863db9bf75f38d052933415ee2e">PxBitAndDataT::isBitSet</a></div><div class="ttdeci">PX_CUDA_CALLABLE PX_FORCE_INLINE storageType isBitSet() const</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:70</div></div>
<div class="ttc" id="classPxBitAndDataT_html_a7e5efcc9fc9bca2a8f075b1d974f92b0"><div class="ttname"><a href="classPxBitAndDataT.html#a7e5efcc9fc9bca2a8f075b1d974f92b0">PxBitAndDataT::PxBitAndDataT</a></div><div class="ttdeci">PX_FORCE_INLINE PxBitAndDataT()</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:50</div></div>
<div class="ttc" id="classPxBitAndDataT_html"><div class="ttname"><a href="classPxBitAndDataT.html">PxBitAndDataT</a></div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:44</div></div>
<div class="ttc" id="group__foundation_html_gaa36637513874db07a2b4839703eef2ee"><div class="ttname"><a href="group__foundation.html#gaa36637513874db07a2b4839703eef2ee">PxBitAndWord</a></div><div class="ttdeci">PxBitAndDataT&lt; unsigned short, 0x8000 &gt; PxBitAndWord</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:79</div></div>
<div class="ttc" id="classPxBitAndDataT_html_ad756412651559e3d4545581d39abb058"><div class="ttname"><a href="classPxBitAndDataT.html#ad756412651559e3d4545581d39abb058">PxBitAndDataT::PxBitAndDataT</a></div><div class="ttdeci">PX_FORCE_INLINE PxBitAndDataT(const PxEMPTY)</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:47</div></div>
<div class="ttc" id="group__foundation_html_ga0326e4ec6e9082ac70f32df5edc6eb5f"><div class="ttname"><a href="group__foundation.html#ga0326e4ec6e9082ac70f32df5edc6eb5f">PxEMPTY</a></div><div class="ttdeci">PxEMPTY</div><div class="ttdef"><b>Definition:</b> Px.h:70</div></div>
<div class="ttc" id="classPxBitAndDataT_html_a0e0afb65783784b861cc19973ed3b74e"><div class="ttname"><a href="classPxBitAndDataT.html#a0e0afb65783784b861cc19973ed3b74e">PxBitAndDataT::mData</a></div><div class="ttdeci">storageType mData</div><div class="ttdef"><b>Definition:</b> PxBitAndData.h:76</div></div>
<div class="ttc" id="group__foundation_html_ga6e444d58dbf1459261fadc9b79594f63"><div class="ttname"><a href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a></div><div class="ttdeci">#define PX_CUDA_CALLABLE</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:460</div></div>
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